Info DEMO released for "System Shock Remake", and "Star Wars Jedi: Survivor" gets a 9-min gameplay video In all likelihood, though, we should expect to see the game come to PlayStation 5, Xbox Series X, and PC within the next few years. So, as we're building it from the ground up, we're going to update it visually, as well as some of the design elements to match player comfort and expectations, and we are going to keep it linear like the original games, not make it open world."Īt this point in time, Ubisoft hasn't said anything about when Splinter Cell may end up releasing, nor has it confirmed which platforms it will be coming to. "Although we're still in the very earliest stages of development, what we're trying to do is make sure the spirit of the early games remains intact, in all of the ways that gave early Splinter Cell its identity. So, I think it kind of has to be a remake as opposed to a remaster," West said. The gaming public now has an even more refined palate. "The original Splinter Cell has a lot that was amazing and revolutionary at the time it came out, 19 years ago. Speaking more to why Ubisoft opted to remake Splinter Cell rather than simply remaster it, the game's producer Matt West explained that the title needed to be updated for modern platforms. Lastly, and since this game is a really early development phase, we don’t know whether Michael Ironside will reprise his role. So, this could be good news (as we won’t have to deal with Ubisoft’s tiresome open-world game design). Basically, think of its maps as large environments that are similar to the first Crysis game. In case you didn’t know, and contrary to other open-world games, Halo Infinite features large hub areas. In this video, Ubisoft News spoke with some of the developers that launched the original game 19 years ago and some that are working on the remake to find out exactly what set Splinter Cell apart from the competition.Īccording to the previous report, this new Splinter Cell game may have semi open-world environments like those of Halo Infinite. The game promises to deliver new-generation visuals and gameplay, as well as dynamic lighting and shadows.Īlthough Ubisoft did not share any additional details, it did share a dev video (see below). Stealth will remain extremely important, and the developers also make clear that they're maintaining the original game's linear approach, distancing this project from reports of an open-world take on the series. This is the first major Splinter Cell release since Blacklist in 2013, and while it's only a remake, could mark the end of Ubisoft's reticence to revisit the series, which CEO Yves Guillemot has noted in the past. In a new press release, Ubisoft stated that it had "greenlit the development of a Splinter Cell remake that will draw from the rich canvas of the brand." It'll be built in the Snowdrop Engine. The original game is being made in Ubisoft's Avatar and Star Wars engine. Yes, a brand new Splinter Cell game is indeed in development, and it’s legit. There will be big graphical updates, quality of life improvements, and things of that nature, but the game will still be a linear stealth game. But that's a different biased story.Īnyway, Ubisoft has officially announced the development of a Splinter Cell remake from Ubisoft Toronto, rebuilding Sam Fisher's original adventure using the Snowdrop engine that's being used to power games like Avatar: Frontiers of Pandora and the company's in-development Star Wars game.Īccording to Ubisoft, the Splinter Cell remake will make sure that the game retains the identity of Sam Fisher's original adventure, but with some changes. Though, I'm not much optimistic nor intrigued by any new Game "Remakes" as of late TBH. Alright, here is something interesting to share, though if you have been following the Gaming industry as of late, then this shouldn't come as a surprise.
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